AI Insights · Timothy · October 2022
Top 5 Casual Games on Android in Oceania Q3 2022
Discover the performance trends of the top 5 casual game apps on Android in Oceania during Q3 2022, including downloads, revenue, and active users.
The third quarter of 2022 saw interesting trends for the top 5 casual games on the Android platform in Oceania. Here's a closer look at their performance in terms of weekly downloads, revenue, and active users.
Woodoku - Wood Block Puzzle from Tripledot Studios Limited saw a significant upward trend in weekly downloads, peaking at around 23.6K in the week of September 19. The app started the quarter with 15.7K downloads and experienced a steady increase, particularly in late August and early September. Weekly active users also showed consistent growth, rising from 44.1K at the beginning of the quarter to a high of 70.9K in mid-September.
Subway Surfers by SYBO Games had a more fluctuating performance. Weekly downloads decreased from 18.9K in late June to 7.6K by the end of September. Despite the decline in downloads, weekly revenue remained relatively stable, ranging from approximately $5.2K to $1.5K. Active users saw a significant drop from 299.7K at the beginning of the quarter to 155K in early September, before rebounding to 213.6K by the end of the quarter.
Wordle! by Lion Studios Plus had a mixed quarter. Weekly downloads peaked at 13.5K in late July but generally declined to 6.4K by the end of September. The revenue fluctuated, reaching a high of $1.7K in late July and a low of $1.3K in early September. Active users remained relatively stable, hovering around 30K throughout the quarter.
Makeup Kit - Color Mixing from CrazyLabs LTD showed a strong start with weekly downloads peaking at 26.7K in mid-August. However, downloads saw a sharp decline to 4.4K by the end of August before slightly recovering to 8.6K by the end of September. Active users followed a similar trend, peaking at 40.9K in mid-August and then stabilizing around 20K by the end of the quarter.
Wordscapes by PeopleFun maintained a consistent performance. Weekly downloads ranged between 5.5K and 9.9K, with a notable peak in early September. Revenue remained stable, averaging around $10K per week. Active users showed minor fluctuations, staying around the 110K mark throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.